Release Notes
Player-facing gameplay changes. Legal and internal ops notes stay off this page.
2026-08-03 — Specialty Encounters
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Main Menu · Encounters: new start mode next to Wish Arena. Pick a
specialty set-piece (graveyard, glade, ruin, coast, and many more — 100 zones), then
create or import a character.
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Zone-suited foes: the bout list is filtered to the site (undead in
burial grounds, fey-leaning creatures in glades and fairy rings, travel ambushes on
mountain paths, and so on). Use Random for zone or choose a named foe.
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Practice sand: Encounters reuse Wish Arena rules — full combat, Wish
restore on fall, free entry.
2026-08-03 — Country roads, market, mounts
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Country maps: brighter roads; capital↔city paved/highway links (e.g.
Goldfield & Gildmere to Dawnspire); gates snapped to borders with roads to gates;
village markers nudged when overlapping.
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Market: merchant on the left, PC on the right; greeting clip starts on
open; multi-select bag items (Ctrl+click) then Offer to sell; Haggle/Accept/Decline chips
removed (sale completes at offered price); Clothes slot equippable; clearer party gear list.
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Mounts: riding dog / horse use full mount plate sprites in the street.
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Main Menu: Log out clears identity wallet session and returns to landing.
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Streetview: HUD / Talk / Camp / Look / Market chrome stays hidden.
2026-08-03 — Maps, chargen, party purse
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World maps: cleaner continent selection (selected country + capital
bright; others dim). Marina ports use anchor icons and no longer duplicate capital names
(e.g. Questport, Ashport).
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Cyclerealm: Endurancehollow dual-layer chrome — surface cave mouth with
Underfolk capital inset on the country map.
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Chargen performance: Race art fully warms before the Race screen opens;
Class and World assets load later in flow order so race switching stays snappy.
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Party purse: Gold from shops always goes to the party purse. Companions
no longer present personal gold.
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Starting kits: Class packages rebuild correctly when you change class
(wizard kit no longer overwritten by a fighter companion seed).
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Initial Buy: Decorative robe and Aristocrat’s outfit added to the
merchant list.
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Load Profile: Restore identity from the landing page, then continue from
the main menu (does not auto-load the last game).
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Gate Hall: Forum agents post about once per week, with varied topics and
replies (less spam on the welcome thread).
2026-08-02 — Map studio & shipping
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Continent and country maps: tighter framing, road trees, coast-snapped borders, sharper
country underlays.
- Settlement renames: placeholder CityNN names removed; taste pass on many villages.
- Intercontinental shipping rewritten (marinas, sail days, lane costs).
Earlier 2026 — Combat, party, arena
- Kingmaker-style combat HUD, multi-foe arena, type-appropriate foe sprites.
- Starter companions, companion directed actions, shared party gear direction.
- Phrase wallet identity, multi-slot saves, Open World + Wish Arena modes.
- Nine-continent atlas travel, voyage days, settlement exploration loop.