Races of Seldorak

Discover the diverse races of Seldorak, coexisting in a world of fate, enchantment, and peril.

Introduction and History

The races of Seldorak form a rich mosaic of beings, each shaped by the planet's cosmic pulls, arcane mysteries, and historical cycles. Drawing from classic archetypes, these races—humans, elves, dwarves, orcs, halflings, gnomes, and dragonborn—exhibit unique physiologies, cultures, and societal roles that interweave across continents. Humans, adaptable and ambitious, boast versatile builds suited for diverse environments; elves, graceful and long-lived, possess keen senses attuned to magic; dwarves, sturdy and enduring, excel in craftsmanship with innate resilience to toxins; orcs, powerful and resilient, wield raw strength in harsh lands; halflings, nimble and lucky, thrive in communal stealth; gnomes, inventive and curious, harness illusions and tinkering; dragonborn, scaled and breath-wielding, embody elemental affinities tied to ancestral dragons. Beyond these core races, lesser NPS (non-player species) races and monster types add layers of intrigue, serving as allies, adversaries, or enigmatic forces in campaigns.

Historically, racial diversity emerged millions of years ago, but awareness of racial differences didn't truly impact individual behaviors until the Age of Awakening 10,000 years ago on Draxilon, where primordial tribes evolved amid fateful storms, birthing dragonborn from draconic infusions and elves from ethereal groves. The Expansion Era (8,000 years ago) spread races northward to Fynthar and Mornvex, southward to Ixorath and Tuvaryn, and outward to archipelagos like Faelrix and badlands like Cyndorak. Dwarves tunneled from highlands, gnomes innovated in workshops, and orcs forged in exiles. The Medieval Cycles saw integrations through accords and schisms, like the Great Schism fracturing dragonborn empires, fostering multicultural alliances amid wars. Lesser races and monsters arose from curses or arcane anomalies, populating shadows as NPS elements for adventures.

Culturally, races blend in harmonious tensions: prophetic dragonborn lead fates, scholarly elves guard secrets, crafting dwarves build legacies, warrior orcs endure trials, communal halflings mediate, inventive gnomes tinker wonders, and ambitious humans bridge all. Global distribution varies—dragonborn dominate equatorials, elves forests, dwarves mountains—yet interminglings enrich societies. Economies and politics reflect this: racial specialties drive trades, while tensions spark intrigues like border skirmishes. Lesser NPS races and monsters add depth, serving as rare allies or horrors in campaigns, enhancing Seldorak's narrative tapestry.

In contemporary Seldorak, racial coexistence fuels epic tales, with core races driving destinies while lesser beings lurk in mysteries, ready for heroes to encounter.

Core Races

The primary playable races of Seldorak form the foundation of its societies.

Lesser NPS Races and Monster Types

Beyond the core races, Seldorak hosts lesser-known non-player species (NPS) races, as well as monster types, adding depth to campaigns through rare encounters, allies, or antagonists. These often dwell in shadows, ruins, or wilds, influencing lore without dominating societies.

Lesser NPS Races

Monster Types